Html2Wml Documentation


You can also read the man page of Html2Wml either as an HTML page or as a PDF file.



DESCRIPTION

Html2Wml converts HTML pages to WML decks, suitable for being viewed on a Wap device. The program can be launched from a shell to statically convert a set of pages, or as a CGI to convert a particular (potentially dynamic) HTML resource.

Althought the result is not guarantied to be valid WML, it should the case in most common cases. Good HTML pages will most probably produce valid WML decks.To check and correct your pages, you can use W3C's softwares: the HTML Validator, available online at http://validator.w3.org and HTML Tidy, written by Dave Raggett.

Html2Wml provides the following features:


OPTIONS

[Note] Most of these options are also available when calling Html2Wml as a CGI. In this case, boolean options are given the value "yes" or "no", and other options simply receive the value they expect. For example, --ascii becomes ?ascii=yes. See the file t/form.html for an example on how to call Html2Wml as a CGI.

Conversion Options

--ascii
When this option is on, named HTML entities are converted to US-ASCII characters using the same 7 bit approximations as Lynx (the famous text-mode browser). For example, © is translated to "(C)", and ß is translated to "ss". By default, this option is off, so that the entities are converted to numeric entities: © becomes ©, and ß becomes ß.
--collapse, --nocollapse
This option tells html2Wml to collapse redundant whitespaces, tabulations, carriage returns, lines feeds and empty paragraphs. The aim is to reduce the size of the WML card as much as possible. Collapsing empty paragraphs is necessary for two reasons. First, this avoids empty screens (and on a device with only 4lines of display, an empty screen is quickly made). Second, Html2wml creates many empty paragraphs when converting, because of the way I programmed the syntax reconstructor. Deleting these empty paragraphs is necessary like cleaning the kitchen :-)
If this really bother you, you can desactivate this behaviour with the --nocollapse option.
--compile
Setting this option tells Html2Wml to use the compiler from WML Tools to compile the WML deck. If you want to create a real Wap site, you should seriously use this option in order to reduce the size of the WML decks. Remember that Wap devices have very little amount of memory. If this is not enought, use the splitting options.
--hreftmpl=TEMPLATE
This options sets the template that will be used to reconstruct the href-type links. See the Links Reconstruction section for more information.
--linearize, --nolinearize
This option is on by default. This makes Html2Wml flattens the HTML tables (they are linearized), as Lynx does. I think this is better than trying to use the native WML tables. First, they have extremely limited features and possibilities compared to HTML tables. In particular, they can't be nested. In fact this is normal because Wap devices are not supposed to have a big CPU running at some zillions-hertz, and the calculations needed to render the tables are the most complicate and CPU-hogger part of the HTML.
Second, as they can't be nested, and as typical HTML pages heavily use imbricated tables to create their layout, it's impossible to decide which one could be kept. So the best thing is to keep none of them.
[Note] Although you can desactivate this behaviour, and although there is internal support for tables, the unlinearized mode has not been heavily tested with nested tables, and it may produce unexpected results.
--nopre
This options tells Html2Wml not to use the <pre> tag. This option was added because the compiler from WML Tools 0.0.4 doesn't support this tag.
--srctmpl=TEMPLATE
This option sets the template that will be used to reconstruct the src-type links. See the Links Reconstruction section for more information.

Splitting Options

--max-card-size=SIZE
This option allows you to limit the size (in bytes) of the generated cards. Default is 1,500 bytes, which should be small enought to be loaded on most Wap devices. See the Deck Splitting section for more information.
--card-split-threshold=SIZE
This option sets the threshold of the split event. Default value is 50. See the Deck Splitting section for more information.
--next-card-label=STRING
This options sets the label of the link that points to the next card. Default is "[&gt;&gt;]", which whill be rendered as "[>>]".

Debugging Options

--debug
This option activates the debug mode. This prints the output result with line numbering and with the result of the XML check. If the WML compiler was called, the result is also printed in hexadecimal an ascii forms. When called as a CGI, all of this is printed as HTML, so that can use any web browser for that purpose.
--xmlcheck
When this option is on, it send the WML output to XML::Parser to check its well-formedness.

DECK SPLITTING

The deck splitting is a feature that Html2Wml provides in order to match the low memory capabilities of most Wap devices. Many can't handle cards larger than 2,000 bytes, therefore the cards must be sufficiently small to be viewed by all Wap devices. To achieve this, you should compile your WML deck, which reduce the size of the deck by 50%, but even then your cards may be too big. This is where Html2Wml comes with the deck splitting feature. This allows you to limit the size of the cards, currently only before the compilation stage.

[Note] Why compiling the WML deck?

If you intent to create real WML pages, you should really consider to always compile them. If you're not convinced, here's is an illustration.

Take the following WML code snipet:

    <a href="http://www.yahoo.com/">Yahoo!</a>

It's the basic and classical way to code an hyperlink. It takes 42 bytes to code this, because it is presented in a human-readable form.

The WAP Forum has defined a compact binary representation of WML in its specification (this is what we called "compiled WML"): its binary, so you (human), can't read that, but your computer can. And it's much faster.

The previous example would be, once compiled (printed here as hexadecimal):

    1C 4A 8F 03 y a h o o 00 85 03 Y a h o o ! 00 01

This only takes 20 bytes. half the size of the human-readable form. And a Wap device can read this way faster! And of course, smaller document means less time to download.

There is a last argument, and not the less important: most Wap devices only read binary WML.


LINKS RECONSTRUCTION


LINKS

Resources

The WAP Forum
This is the official site of the WAP Forum. You can find some technical information, as the specifications of all the technologies associated with the WAP.
WAP.com
This site has some useful information and links. In particular, it has a quite well done FAQ.
The World Wide Web Consortium
Altough not directly related to the Wap stuff, you may find useful to read the specifications of the XML (WML is an XML application), and the specifications of the different stylesheet languages (CSS and XSL), which include support for low-resolution devices.
MobiliX
This web site is dedicated to Mobile UniX systems. It leads you to a lot of useful hands-on information about installing and running Linux and BSD on laptops, PDAs and other mobile computer devices.

Programmers utilities

HTML Tidy
This is a very handful utility which corrects your HTML files so that they conform to W3C standards.
WML Tools
This is a collection of utilities for WML programmers. This include a compiler, a decompiler, a viewer and a WBMP converter.

WML browsers and Wap emulators

wApua
wApua is a WML browser written in Perl/Tk. I use for most of my tests as it is the fatest software available.
Tofoa
This is a Wap emulator written in Python.
I don't use it as its installation was quite painful for me (I mean, really painful compared to some other softwares which were not easy to install), and it produces strange results, even with valid WML files.
Deck-It
This Wap emulator is available for Windows and Linux/Intel only. Too bad, because I can't use it for my tests. Another bad point is that it can't read local WML files. Apart that, it's could be the best software in this section if it was available on more platforms.
WinWAP
This is a Wap browser, available for Windows only,.
WML Browser
Its name tells what it is. In practice, I'm waiting for a message other than "segmentation fault"...